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  1. camoceltic ('s status on Sunday, 15-Apr-2018 23:35:30 EDT camoceltic camoceltic
    Short and sweet: It's a hard game, but for what I feel are the wrong reasons.  There's overcoming a good challenge, but then there's just straight up bad design.  I think Rimworld suffers a lot from the latter, but in ways that should theoretically be easy to fix, like removing the colonist cap (or at least telling the player when they're being hit by it) and making ways to protect against events (Faraday Cages, hardened floors to prevent Infestations, etc).